Rust PopulationField survey · Rust servers
Observing 56,681 players 11,752 servers 3,410 with someone on 130 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 9,129habitat unknownfirst seen 28 Oct 2026

TEST

Offline 37.212.53.214:28015 checked 9h ago

moddedoxide

Measurements

Players now
2/ 10
= 1 player
20% full
7-day average
2
peak 2
Rank
#9,129
top 41%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
00.511.5211:0012:0013:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
No rank history yet.

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does TEST rank against other Rust servers?

The last seven days of player hours place TEST at #9,129, within the top 41% of all ranked servers.

How busy is TEST?

We have no live count for TEST right now. It was last seen 9 hours ago. Seven days of counting give an average of 2 players and a peak of 2. The busiest hour in the last 48 was 12:00 UTC, when an average of 2 players were on.

Lists and tags

What do the server tags on TEST mean?

The game's server browser reads the tags TEST publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include TEST?

These Rust Population lists include TEST: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe schedule

What is the wipe schedule on TEST?

Its rhythm cannot be told yet: too few of TEST's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 3 days 9 hours ago the current world was made.

Map and rules

Which map does TEST run?

TEST uses a map the game generates: procedural.

What are the rules and settings on TEST?

Nothing in TEST's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does TEST run?

Rust network protocol 2635 and build 168909 on Windows is what TEST uses. The protocol must match for you to join, and Steam updates it for you.

Is TEST online, and how reliable is it?

Offline at the moment, TEST was last seen 9 hours ago. The first sighting by Rust Population was on 28 October 2026.

Where is TEST located?

Nothing published by TEST states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 37.212.53.214:28015.

Getting in

How do I join TEST?

To connect directly, open Rust's console with F1 and type client.connect 37.212.53.214:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.