My Pirate Server
Offline 37.214.0.18:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Pirate Server rank against other Rust servers?
By player hours over the last seven days, My Pirate Server places at #8,124, within the top 37% of ranked servers.
How busy is My Pirate Server?
My Pirate Server is offline at this count; we last saw it 24 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. Look at the last 48 hours and 19:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on My Pirate Server mean?
These are the tags My Pirate Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include My Pirate Server?
These Rust Population lists include My Pirate Server: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on My Pirate Server?
Its rhythm cannot be told yet: too few of My Pirate Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 14 days ago.
Settings
Which map does My Pirate Server run?
The map on My Pirate Server is procedural, made by the game.
What are the rules and settings on My Pirate Server?
The name tells you nothing about gather rates: My Pirate Server states none. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does My Pirate Server run?
On Windows, My Pirate Server runs Rust network protocol 2634 and build 167584. Your game needs the same protocol to join; Steam takes care of updating it.
Is My Pirate Server online, and how reliable is it?
Currently offline, My Pirate Server was last seen 24 hours ago. Over the last 3 full days, 12 of 72 hours were online, or 17%. On 24 October 2026, Rust Population saw it for the first time.
Where is My Pirate Server located?
A region is not published by My Pirate Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 37.214.0.18:28015.
How to join
How do I join My Pirate Server?
Either enter client.connect 37.214.0.18:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.