Server name on in-game server list
Offline 37.214.6.25:28015 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Server name on in-game server list rank against other Rust servers?
Over the past week it ranks #15,988 for player hours, which puts Server name on in-game server list in the top 67% of all ranked servers.
How busy is Server name on in-game server list?
We have no live count for Server name on in-game server list right now. It was last seen 28 days 5 hours ago.
Tags
What do the server tags on Server name on in-game server list mean?
These are the tags Server name on in-game server list publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Server name on in-game server list?
Server name on in-game server list appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Server name on in-game server list?
Too few wipes are on record for Server name on in-game server list to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 32 days 3 hours ago the current world was made.
Map and rules
Which map does Server name on in-game server list run?
The map on Server name on in-game server list is procedural, made by the game.
What are the rules and settings on Server name on in-game server list?
No gather rate appears in the name of Server name on in-game server list. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Server name on in-game server list run?
The setup is Rust network protocol 2633 and build 165217 on Windows for Server name on in-game server list. Your game needs the same protocol to join; Steam takes care of updating it.
Is Server name on in-game server list online, and how reliable is it?
We last saw Server name on in-game server list 28 days 5 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 30 September 2026.
Where is Server name on in-game server list located?
Nothing published by Server name on in-game server list states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 37.214.6.25:28015.
Getting in
How do I join Server name on in-game server list?
Open the console with F1 in Rust and enter client.connect 37.214.6.25:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.