TEST
Offline 37.221.92.132:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TEST rank against other Rust servers?
Over the past week it ranks #13,693 for player hours, which puts TEST in the top 62% of all ranked servers.
How busy is TEST?
We have no live count for TEST right now. It was last seen 22 days 6 hours ago.
Tags
What do the server tags on TEST mean?
These are the tags TEST publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TEST?
These Rust Population lists include TEST: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on TEST?
Too few wipes are on record for TEST to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 22 days 8 hours ago, that is how long the current world has stood.
Map and rules
Which map does TEST run?
The map on TEST is procedural, made by the game.
What are the rules and settings on TEST?
Nothing in TEST's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does TEST run?
The setup is Rust network protocol 2634 and build 166652 on Windows for TEST. Steam updates your game automatically, but you need the same protocol to join.
Is TEST online, and how reliable is it?
Currently offline, TEST was last seen 22 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 7 October 2026, Rust Population saw it for the first time.
Where is TEST located?
Nothing published by TEST states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 37.221.92.132:28015 is where it lives.
How to join
How do I join TEST?
Open the console with F1 in Rust and enter client.connect 37.221.92.132:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.