Rust_ES_online
Offline 37.223.176.224:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:20 UTC15d ago | 1 | – | running | 1 |
| Sat 10 Oct, 09:00 UTC18d ago | 1 | – | 3.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust_ES_online rank against other Rust servers?
By player hours over the last seven days, Rust_ES_online places at #13,096, within the top 61% of ranked servers.
How busy is Rust_ES_online?
At this count Rust_ES_online is offline, with its last sighting 15 days 4 hours ago.
Tags
What do the server tags on Rust_ES_online mean?
What the game's server browser reads from Rust_ES_online is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rust_ES_online?
Rust_ES_online appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Rust_ES_online?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Rust_ES_online?
The record holds too few of Rust_ES_online's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 15 days 4 hours ago the current world was made.
Settings
Which map does Rust_ES_online run?
A procedural map, generated by the game, is in use on Rust_ES_online.
What are the rules and settings on Rust_ES_online?
No gather rate appears in the name of Rust_ES_online. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Rust_ES_online run?
The setup is Rust network protocol 2634 and build 167781 on Windows for Rust_ES_online. Steam updates your game automatically, but you need the same protocol to join.
Is Rust_ES_online online, and how reliable is it?
We last saw Rust_ES_online 15 days 4 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 9 October 2026, Rust Population saw it for the first time.
Where is Rust_ES_online located?
Nothing published by Rust_ES_online states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 37.223.176.224:28015 is where it lives.
Getting in
How do I join Rust_ES_online?
Open the console with F1 in Rust and enter client.connect 37.223.176.224:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.