nameserveer
Offline 37.225.70.28:28015 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does nameserveer rank against other Rust servers?
Over the past week it ranks #13,632 for player hours, which puts nameserveer in the top 62% of all ranked servers.
How busy is nameserveer?
At this count nameserveer is offline, with its last sighting 17 days 14 hours ago.
Lists and tags
What do the server tags on nameserveer mean?
The game's server browser reads the tags nameserveer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): This server runs game build 166586; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include nameserveer?
These Rust Population lists include nameserveer: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on nameserveer?
Its rhythm cannot be told yet: too few of nameserveer's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 25 days 12 hours ago the current world was made.
Map and rules
Which map does nameserveer run?
The map on nameserveer is procedural, made by the game.
What are the rules and settings on nameserveer?
The name tells you nothing about gather rates: nameserveer states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does nameserveer run?
On Windows, nameserveer runs Rust network protocol 2634 and build 166586. Steam updates your game automatically, but you need the same protocol to join.
Is nameserveer online, and how reliable is it?
Offline at the moment, nameserveer was last seen 17 days 14 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 10 October 2026.
Where is nameserveer located?
No region is published by nameserveer. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 37.225.70.28:28015.
Getting in
How do I join nameserveer?
To connect directly, open Rust's console with F1 and type client.connect 37.225.70.28:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.