RDA's Rust - RE-1000-162v1
Offline 37.228.233.212:28014 checked 45d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RDA's Rust - RE-1000-162v1 rank against other Rust servers?
The last seven days of player hours place RDA's Rust - RE-1000-162v1 at #15,187, within the top – of all ranked servers.
How busy is RDA's Rust - RE-1000-162v1?
At this count RDA's Rust - RE-1000-162v1 is offline, with its last sighting 45 days 17 hours ago.
Tags
What do the server tags on RDA's Rust - RE-1000-162v1 mean?
The game's server browser reads the tags RDA's Rust - RE-1000-162v1 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RDA's Rust - RE-1000-162v1?
On Rust Population, RDA's Rust - RE-1000-162v1 is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on RDA's Rust - RE-1000-162v1?
Its rhythm cannot be told yet: too few of RDA's Rust - RE-1000-162v1's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 50 days 14 hours ago the current world was made.
Map and rules
Which map does RDA's Rust - RE-1000-162v1 run?
The map on RDA's Rust - RE-1000-162v1 is procedural, made by the game.
What are the rules and settings on RDA's Rust - RE-1000-162v1?
The name tells you nothing about gather rates: RDA's Rust - RE-1000-162v1 states none. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RDA's Rust - RE-1000-162v1 run?
The setup is Rust network protocol 2633 and build 163794 on Linux for RDA's Rust - RE-1000-162v1. Your game needs the same protocol to join; Steam takes care of updating it.
Is RDA's Rust - RE-1000-162v1 online, and how reliable is it?
We last saw RDA's Rust - RE-1000-162v1 45 days 17 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is RDA's Rust - RE-1000-162v1 located?
Nothing published by RDA's Rust - RE-1000-162v1 states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 37.228.233.212:28014 is where it lives.
How to join
How do I join RDA's Rust - RE-1000-162v1?
To connect directly, open Rust's console with F1 and type client.connect 37.228.233.212:28014; or press Launch Rust on this page and Steam opens Rust and joins for you.