Rust PopulationField survey · Rust servers
Observing 51,920 players 11,693 servers 3,092 with someone on 107 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,266EUfirst seen 13 Sep 2026

#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS

Online EU 37.230.137.162:20530 checked 12m ago

1x biweekly wipes vanillamoddedoxidepve

Measurements

Players now
3/ 50
= 1 player
6% full
7-day average
2
peak 13
Rank
#2,266
top 10% · #871 in EU
Last wipe
7h ago
biweekly schedule
Next wipe
6d 16h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeakWipe
0510152003:0012:0022:0006:0015:0000:00Wiped Thu 29 Oct, 18:16 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
05010015020003:0012:0022:0006:0015:0000:00Wiped Thu 29 Oct, 18:16 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 10% of all ranked servers, top 30% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

21 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
16
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7

Coming wipes

6d 16h
Thu 5 Nov, 19:00 UTC
FW
20d 16h
Thu 19 Nov, 18:16 UTC
34d 16h
Thu 3 Dec, 19:00 UTC
FW
41d 16h
Thu 10 Dec, 18:16 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 26 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 18:16 UTC7h ago – – running 3
Thu 15 Oct, 18:09 UTC14d ago 17 halved by day 5 14 days 5
Thu 1 Oct, 18:15 UTC FW28d ago 13 halved by day 11 14 days 5
Thu 17 Sep, 18:15 UTC42d ago 17 halved by day 7 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS rank against other Rust servers?

On player hours over the last seven days #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS is #2,266, #871 in Europe, placing it in the top 10% of ranked servers.

How busy is #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

Of its 50 slots, #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS is using 3 right now. Averaged over seven days, it drew 2 players and reached a peak of 13. Look at the last 48 hours and 19:00 UTC stands out: it averaged 11 players.

Lists and tags

What do the server tags on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS mean?

What the game's server browser reads from #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): In the server browser it appears under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Who runs #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS and 1 other server we track both publish a rustmax.ru hostname, which points to one operator behind them.

Which Rust Population lists and filters include #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

These Rust Population lists include #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS: Rust servers in Europe, Modded Rust servers, counted, PvE servers, counted and Rust zombie and infected servers. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 1x.

Wipe notes

What does wipe day look like on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

The busiest point of its recent wipes averaged 16 players. The crowd on the latest wipe peaked 26 hours in. Half that peak held until the next wipe in 0% of its recent wipes. By day 7 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

The wipe rhythm for #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS is every 3 weeks on Thursday at 18:16 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 7 hours ago the current world was made. Its tags set out a wipe schedule of one wipe every two weeks.

Settings

Which map does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS run?

A procedural map of size 3,750 from seed 158279431, generated by the game, is in use on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

The name says it: gathering is multiplied 1x on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS run?

Rust network protocol 2635 and build 168909 on Linux is what #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS uses. Steam updates your game automatically, but you need the same protocol to join.

Does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS run smoothly?

It ran at 72 server fps on average over the last 48 hours, and never went below 25. The entity count reached 107,055: buildings, deployables and all other objects. The highest memory usage was 4,188 MB. What players experience as lag comes from low fps and a rising entity count.

Is #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS online, and how reliable is it?

You will find #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS online now. About 3 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS located?

By its EU tag, #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS says it is in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 37.230.137.162:20530.

How to join

How do I join #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

To connect directly, open Rust's console with F1 and type client.connect 37.230.137.162:20530; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://rustmax.gamestores.app.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.