Rust PopulationField survey · Rust servers
Observing 40,937 players 11,633 servers 2,826 with someone on 115 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,219EUfirst seen 21 Sep 2026

[EU] Rust.io - Main | Классика x1 | 30.10

Online EU 37.230.137.162:20550 checked 9m ago

1x biweekly wipes vanillamoddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 4
Rank
#4,219
top 19% · #1531 in EU
Last wipe
16h ago
biweekly schedule
Next wipe
6d 14h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeakWipe
0123405:0014:0000:0009:0018:0003:00Wiped Thu 29 Oct, 12:09 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
02040608005:0014:0000:0009:0018:0003:00Wiped Thu 29 Oct, 12:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep7 Oct14 Oct22 Oct30 Oct

Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

5.8 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
75%
crowd held
else halves by day 3

Coming wipes

6d 14h
Thu 5 Nov, 19:00 UTC
FW
13d 7h
Thu 12 Nov, 12:09 UTC
27d 7h
Thu 26 Nov, 12:09 UTC
34d 14h
Thu 3 Dec, 19:00 UTC
FW
41d 7h
Thu 10 Dec, 12:09 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:09 UTC16h ago – – running 0
Thu 15 Oct, 12:28 UTC14d ago 2 held half 14 days 0
Thu 1 Oct, 18:13 UTC FW28d ago 4 halved by day 3 13.8 days 0
Fri 25 Sep, 23:51 UTC34d ago 2 held half 5.8 days 0
Tue 22 Sep, 11:38 UTC37d ago 12 held half 3.5 days 0
Mon 21 Sep, 18:53 UTC38d ago 12 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [EU] Rust.io - Main | Классика x1 | 30.10 rank against other Rust servers?

On player hours over the last seven days [EU] Rust.io - Main | Классика x1 | 30.10 is #4,219, #1,531 in Europe, placing it in the top 19% of ranked servers.

How busy is [EU] Rust.io - Main | Классика x1 | 30.10?

[EU] Rust.io - Main | Классика x1 | 30.10 holds 0 players at the moment, out of 100 slots. Averaged over seven days, it drew 0 players and reached a peak of 4. The busiest hour in the last 48 was 17:00 UTC, when an average of 3 players were on.

Tags

What do the server tags on [EU] Rust.io - Main | Классика x1 | 30.10 mean?

What the game's server browser reads from [EU] Rust.io - Main | Классика x1 | 30.10 is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): You can join up to 100 slots; ts30 (Group limit): You may team with up to 30 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Who runs [EU] Rust.io - Main | Классика x1 | 30.10?

The same operator most likely runs these: [EU] Rust.io - Main | Классика x1 | 30.10 and 1 other server we track, which both publish a rustio.ru hostname.

Which Rust Population lists and filters include [EU] Rust.io - Main | Классика x1 | 30.10?

[EU] Rust.io - Main | Классика x1 | 30.10 appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 1x.

Wipe notes

What does wipe day look like on [EU] Rust.io - Main | Классика x1 | 30.10?

Averaged over recent wipes, 3 players were counted at the busiest point. Peak came 33 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 75% of its recent wipes. The crowd dropped below half by day 3 when it did not hold.

What is the wipe schedule on [EU] Rust.io - Main | Классика x1 | 30.10?

Its tag sets the prediction: too few of [EU] Rust.io - Main | Классика x1 | 30.10's wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 16 hours ago, that is how long the current world has stood. A wipe every two weeks is what the tags publish.

Map and rules

Which map does [EU] Rust.io - Main | Классика x1 | 30.10 run?

The map on [EU] Rust.io - Main | Классика x1 | 30.10 is procedural, made by the game at size 3,500 from seed 4413. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [EU] Rust.io - Main | Классика x1 | 30.10?

You gather at 1x on [EU] Rust.io - Main | Классика x1 | 30.10, to judge by the name. The group limit is 30 players. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does [EU] Rust.io - Main | Классика x1 | 30.10 run?

On Linux, [EU] Rust.io - Main | Классика x1 | 30.10 runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does [EU] Rust.io - Main | Классика x1 | 30.10 run smoothly?

It ran at 59 server fps on average over the last 48 hours, and never went below 47. The entity count reached 71,379: buildings, deployables and all other objects. Memory use peaked at 5,377 MB. What players experience as lag comes from low fps and a rising entity count.

Is [EU] Rust.io - Main | Классика x1 | 30.10 online, and how reliable is it?

[EU] Rust.io - Main | Классика x1 | 30.10 is up and running at the moment. Judging by the uptime it reports, the last restart was about 11 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 21 September 2026.

Where is [EU] Rust.io - Main | Классика x1 | 30.10 located?

The EU tag is how [EU] Rust.io - Main | Классика x1 | 30.10 places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 37.230.137.162:20550.

Getting in

How do I join [EU] Rust.io - Main | Классика x1 | 30.10?

Open the console with F1 in Rust and enter client.connect 37.230.137.162:20550. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/GUFCEn5EsC.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts30,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players You can join up to 100 slots.
ts30
Group limit You may team with up to 30 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.