Moon RUST | X2 | semi-classic
Online EU 37.230.162.214:20520 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 16:35 UTC, in 22h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:35 UTC6d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Moon RUST | X2 | semi-classic rank against other Rust servers?
Seven-day player hours put Moon RUST | X2 | semi-classic at #5,474, or #1,791 in Europe, inside the top 25% of all ranked servers.
How busy is Moon RUST | X2 | semi-classic?
The count reads 0 players on Moon RUST | X2 | semi-classic, which has 100 slots. We counted an average of 0 players in the past week, with 4 at the busiest. In the last 48 hours the peak hour came at 10:00 UTC, averaging 1 players.
Tags
What do the server tags on Moon RUST | X2 | semi-classic mean?
These are the tags Moon RUST | X2 | semi-classic publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Moon RUST | X2 | semi-classic?
On Rust Population, Moon RUST | X2 | semi-classic is filed under these lists: 2x Rust servers: the live count, Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Wipe schedule
What does wipe day look like on Moon RUST | X2 | semi-classic?
Averaged over recent wipes, 4 players were counted at the busiest point. The crowd on the latest wipe peaked 4 hours in.
What is the wipe schedule on Moon RUST | X2 | semi-classic?
Its tag sets the prediction: too few of Moon RUST | X2 | semi-classic's wipes are on record to confirm the schedule. Due on Friday 30 October at 16:35 UTC is its next wipe. 5 days 23 hours ago the current world was made. The tags state a weekly wipe schedule.
Map and rules
Which map does Moon RUST | X2 | semi-classic run?
The map on Moon RUST | X2 | semi-classic is procedural, made by the game at size 3,500 from seed 1940559544. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Moon RUST | X2 | semi-classic?
You gather at 2x on Moon RUST | X2 | semi-classic, to judge by the name. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Moon RUST | X2 | semi-classic run?
On Linux, Moon RUST | X2 | semi-classic runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Moon RUST | X2 | semi-classic run smoothly?
In the last 48 hours, it averaged 106 server fps, with a low of 90. Entities peaked at 71,313, including buildings, deployables and everything else. The highest memory usage was 4,009 MB. What players experience as lag comes from low fps and a rising entity count.
Is Moon RUST | X2 | semi-classic online, and how reliable is it?
Right now, Moon RUST | X2 | semi-classic is online. Judging by the uptime it reports, the last restart was about 5 days 22 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 19 October 2026.
Where is Moon RUST | X2 | semi-classic located?
With its EU tag, Moon RUST | X2 | semi-classic places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 37.230.162.214:20520 is where it lives.
Getting in
How do I join Moon RUST | X2 | semi-classic?
Either enter client.connect 37.230.162.214:20520 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://hosting.alkad.org/.