Rustlandia Test
Online 37.230.210.222:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rustlandia Test rank against other Rust servers?
The last seven days of player hours place Rustlandia Test at #12,180, within the top 55% of all ranked servers.
How busy is Rustlandia Test?
Of its 10 slots, Rustlandia Test is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on Rustlandia Test mean?
These are the tags Rustlandia Test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rustlandia Test?
Rustlandia Test appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What is the wipe schedule on Rustlandia Test?
The record holds too few of Rustlandia Test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 11 days ago.
Settings
Which map does Rustlandia Test run?
Rustlandia Test uses a map the game generates, procedural, at size 2,000 with seed 543622. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Rustlandia Test?
No gather rate appears in the name of Rustlandia Test. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Rustlandia Test run?
On Windows, Rustlandia Test runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Rustlandia Test run smoothly?
In the last 48 hours, it averaged 191 server fps, with a low of 114. Entities peaked at 15,737, including buildings, deployables and everything else. Memory use peaked at 1,865 MB. What players experience as lag comes from low fps and a rising entity count.
Is Rustlandia Test online, and how reliable is it?
Rustlandia Test is up and running at the moment. Judging by the uptime it reports, the last restart was about 2 days 19 hours ago. Over the last 7 full days, 165 of 168 hours were online, or 98%. On 18 October 2026, Rust Population saw it for the first time.
Where is Rustlandia Test located?
A region is not published by Rustlandia Test. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 37.230.210.222:28015.
How to join
How do I join Rustlandia Test?
Either enter client.connect 37.230.210.222:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.