devlop32134
Offline 37.254.22.155:28015 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does devlop32134 rank against other Rust servers?
The last seven days of player hours place devlop32134 at #16,920, within the top 71% of all ranked servers.
How busy is devlop32134?
devlop32134 is offline at this count; we last saw it 30 days 11 hours ago.
Tags
What do the server tags on devlop32134 mean?
The game's server browser reads the tags devlop32134 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include devlop32134?
devlop32134 appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on devlop32134?
Too few wipes are on record for devlop32134 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 40 days 11 hours ago, that is how long the current world has stood.
Settings
Which map does devlop32134 run?
A procedural map, generated by the game, is in use on devlop32134.
What are the rules and settings on devlop32134?
The name tells you nothing about gather rates: devlop32134 states none. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does devlop32134 run?
On Linux, devlop32134 runs Rust network protocol 2633 and build 162929. The protocol must match for you to join, and Steam updates it for you.
Is devlop32134 online, and how reliable is it?
Offline at the moment, devlop32134 was last seen 30 days 11 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 28 September 2026.
Where is devlop32134 located?
A region is not published by devlop32134. The location a server claims is what Rust Population shows, not the place where the machine stands. 37.254.22.155:28015 is where it lives.
How to join
How do I join devlop32134?
Open the console with F1 in Rust and enter client.connect 37.254.22.155:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.