devlop32134
Offline 37.254.22.171:28015 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does devlop32134 rank against other Rust servers?
By player hours over the last seven days, devlop32134 places at #14,398, within the top 60% of ranked servers.
How busy is devlop32134?
We have no live count for devlop32134 right now. It was last seen 28 days 14 hours ago.
Lists and tags
What do the server tags on devlop32134 mean?
What the game's server browser reads from devlop32134 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs162929 (Build): This server runs game build 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include devlop32134?
These Rust Population lists include devlop32134: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on devlop32134?
The record holds too few of devlop32134's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 40 days 7 hours ago.
Settings
Which map does devlop32134 run?
devlop32134 uses a map the game generates: procedural.
What are the rules and settings on devlop32134?
No gather rate appears in the name of devlop32134. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does devlop32134 run?
The setup is Rust network protocol 2633 and build 162929 on Linux for devlop32134. Your game needs the same protocol to join; Steam takes care of updating it.
Is devlop32134 online, and how reliable is it?
We last saw devlop32134 28 days 14 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 30 September 2026.
Where is devlop32134 located?
A region is not published by devlop32134. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 37.254.22.171:28015.
How to join
How do I join devlop32134?
Open the console with F1 in Rust and enter client.connect 37.254.22.171:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.