PrivatSSS
Online EU 37.27.227.189:28000 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does PrivatSSS rank against other Rust servers?
Seven-day player hours put PrivatSSS at #7,229, or #2,008 in Europe, inside the top 32% of all ranked servers.
How busy is PrivatSSS?
The count reads 0 players on PrivatSSS, which has 50 slots. We counted an average of 0 players in the past week, with 1 at the busiest.
Tags
What do the server tags on PrivatSSS mean?
The game's server browser reads the tags PrivatSSS publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^k (Build server): Design and practise bases here; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include PrivatSSS?
These Rust Population lists include PrivatSSS: Rust servers in Europe, Modded Rust servers, counted and Build and creative servers. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What is the wipe schedule on PrivatSSS?
The next wipe for PrivatSSS is estimated from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 17 days 5 hours ago. A monthly wipe schedule is what its tags publish.
Settings
Which map does PrivatSSS run?
A procedural map of size 3,700 from seed 1754161691, generated by the game, is in use on PrivatSSS. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on PrivatSSS?
Nothing in PrivatSSS's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs build & creative, no gathering; build in a sandbox. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does PrivatSSS run?
Rust network protocol 2635 and build 168909 on Linux is what PrivatSSS uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does PrivatSSS run smoothly?
In the last 48 hours, it averaged 5 server fps, with a low of 5. Entities peaked at 85,005, including buildings, deployables and everything else. The highest memory usage was 2,903 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is PrivatSSS online, and how reliable is it?
You will find PrivatSSS online now. The uptime it reports suggests a restart roughly 5 days 5 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 21 October 2026, Rust Population saw it for the first time.
Where is PrivatSSS located?
By its EU tag, PrivatSSS says it is in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 37.27.227.189:28000.
Getting in
How do I join PrivatSSS?
Open the console with F1 in Rust and enter client.connect 37.27.227.189:28000. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.