Rust PopulationField survey · Rust servers
Observing 32,197 players 11,601 servers 2,849 with someone on 68 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,939habitat unknownfirst seen 17 Oct 2026

RUST PARTY NETWORK [LOCAL TEST]

Offline 37.31.128.69:28015 checked 8d ago

moddedcarbon

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#13,939
top 63%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RUST PARTY NETWORK [LOCAL TEST] rank against other Rust servers?

The last seven days of player hours place RUST PARTY NETWORK [LOCAL TEST] at #13,939, within the top 63% of all ranked servers.

How busy is RUST PARTY NETWORK [LOCAL TEST]?

We have no live count for RUST PARTY NETWORK [LOCAL TEST] right now. It was last seen 8 days 18 hours ago.

Tags

What do the server tags on RUST PARTY NETWORK [LOCAL TEST] mean?

These are the tags RUST PARTY NETWORK [LOCAL TEST] publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include RUST PARTY NETWORK [LOCAL TEST]?

These Rust Population lists include RUST PARTY NETWORK [LOCAL TEST]: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What is the wipe schedule on RUST PARTY NETWORK [LOCAL TEST]?

The record holds too few of RUST PARTY NETWORK [LOCAL TEST]'s wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 10 days 6 hours ago, that is how long the current world has stood.

Map and rules

Which map does RUST PARTY NETWORK [LOCAL TEST] run?

RUST PARTY NETWORK [LOCAL TEST] uses a map the game generates: procedural.

What are the rules and settings on RUST PARTY NETWORK [LOCAL TEST]?

No gather rate appears in the name of RUST PARTY NETWORK [LOCAL TEST]. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does RUST PARTY NETWORK [LOCAL TEST] run?

Rust network protocol 2634 and build 167781 on Windows is what RUST PARTY NETWORK [LOCAL TEST] uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is RUST PARTY NETWORK [LOCAL TEST] online, and how reliable is it?

Offline at the moment, RUST PARTY NETWORK [LOCAL TEST] was last seen 8 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 17 October 2026.

Where is RUST PARTY NETWORK [LOCAL TEST] located?

Nothing published by RUST PARTY NETWORK [LOCAL TEST] states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 37.31.128.69:28015 is where it lives.

Getting in

How do I join RUST PARTY NETWORK [LOCAL TEST]?

To connect directly, open Rust's console with F1 and type client.connect 37.31.128.69:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.