nameserveer
Offline 37.47.103.226:28015 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does nameserveer rank against other Rust servers?
By player hours over the last seven days, nameserveer places at #15,959, within the top 70% of ranked servers.
How busy is nameserveer?
At this count nameserveer is offline, with its last sighting 25 days 8 hours ago.
Lists and tags
What do the server tags on nameserveer mean?
What the game's server browser reads from nameserveer is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include nameserveer?
nameserveer appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on nameserveer?
Its rhythm cannot be told yet: too few of nameserveer's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 25 days 10 hours ago the current world was made.
Settings
Which map does nameserveer run?
nameserveer uses a map the game generates: procedural.
What are the rules and settings on nameserveer?
No gather rate appears in the name of nameserveer. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does nameserveer run?
The setup is Rust network protocol 2634 and build 166586 on Windows for nameserveer. Your game needs the same protocol to join; Steam takes care of updating it.
Is nameserveer online, and how reliable is it?
We last saw nameserveer 25 days 8 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 2 October 2026, Rust Population saw it for the first time.
Where is nameserveer located?
Nothing published by nameserveer states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 37.47.103.226:28015.
How to join
How do I join nameserveer?
To connect directly, open Rust's console with F1 and type client.connect 37.47.103.226:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.