nameserveer
Offline 37.47.66.235:28015 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does nameserveer rank against other Rust servers?
By player hours over the last seven days, nameserveer places at #14,480, within the top 64% of ranked servers.
How busy is nameserveer?
We have no live count for nameserveer right now. It was last seen 24 days 9 hours ago.
Lists and tags
What do the server tags on nameserveer mean?
These are the tags nameserveer publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include nameserveer?
nameserveer appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on nameserveer?
Too few wipes are on record for nameserveer to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 1 hours ago, that is how long the current world has stood.
Settings
Which map does nameserveer run?
The map on nameserveer is procedural, made by the game.
What are the rules and settings on nameserveer?
No gather rate appears in the name of nameserveer. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does nameserveer run?
The setup is Rust network protocol 2634 and build 166586 on Windows for nameserveer. Your game needs the same protocol to join; Steam takes care of updating it.
Is nameserveer online, and how reliable is it?
We last saw nameserveer 24 days 9 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 3 October 2026.
Where is nameserveer located?
Nothing published by nameserveer states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 37.47.66.235:28015.
How to join
How do I join nameserveer?
Open the console with F1 in Rust and enter client.connect 37.47.66.235:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.