Rust PopulationField survey · Rust servers
Observing 38,205 players 11,684 servers 2,919 with someone on 95 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,021habitat unknownfirst seen 2 Oct 2026

Friendly Rust AP

Offline 37.67.206.234:28015 checked 9d ago

moddedcarbon

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#13,021
top 59%
Last wipe
9d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct16 Oct21 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctThu 15 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 15:32 UTC9d ago 1 – running 1
Thu 15 Oct, 16:42 UTC13d ago 1 – 4 days 1
Wed 7 Oct, 10:54 UTC21d ago 1 – 8.2 days 1
Tue 6 Oct, 15:58 UTC22d ago 1 – 0.8 days 1
Mon 5 Oct, 17:28 UTC23d ago 1 – 0.9 days 1
Fri 2 Oct, 15:55 UTC26d ago 1 halved by day 1 3.1 days 1
Fri 2 Oct, 09:30 UTC26d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Friendly Rust AP rank against other Rust servers?

By player hours over the last seven days, Friendly Rust AP places at #13,021, within the top 59% of ranked servers.

How busy is Friendly Rust AP?

We have no live count for Friendly Rust AP right now. It was last seen 9 days 8 hours ago.

Lists and tags

What do the server tags on Friendly Rust AP mean?

The game's server browser reads the tags Friendly Rust AP publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Friendly Rust AP?

On Rust Population, Friendly Rust AP is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.

Wipe notes

What does wipe day look like on Friendly Rust AP?

Averaged over recent wipes, 1 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Friendly Rust AP?

No next wipe can be predicted for Friendly Rust AP, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 9 days 10 hours ago, that is how long the current world has stood.

Settings

Which map does Friendly Rust AP run?

The map on Friendly Rust AP is procedural, made by the game.

What are the rules and settings on Friendly Rust AP?

Nothing in Friendly Rust AP's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Friendly Rust AP run?

The setup is Rust network protocol 2634 and build 167781 on Windows for Friendly Rust AP. Your game needs the same protocol to join; Steam takes care of updating it.

Is Friendly Rust AP online, and how reliable is it?

Currently offline, Friendly Rust AP was last seen 9 days 8 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 2 October 2026.

Where is Friendly Rust AP located?

Nothing published by Friendly Rust AP states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 37.67.206.234:28015.

How to join

How do I join Friendly Rust AP?

To connect directly, open Rust's console with F1 and type client.connect 37.67.206.234:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.