My Test Server
Offline 37.73.51.26:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Test Server rank against other Rust servers?
By player hours over the last seven days, My Test Server places at #13,778, within the top 61% of ranked servers.
How busy is My Test Server?
At this count My Test Server is offline, with its last sighting 22 days 8 hours ago.
Lists and tags
What do the server tags on My Test Server mean?
These are the tags My Test Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include My Test Server?
My Test Server appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on My Test Server?
The record holds too few of My Test Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 22 days 20 hours ago.
Settings
Which map does My Test Server run?
The map on My Test Server is procedural, made by the game.
What are the rules and settings on My Test Server?
No gather rate appears in the name of My Test Server. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does My Test Server run?
On Windows, My Test Server runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but you need the same protocol to join.
Is My Test Server online, and how reliable is it?
We last saw My Test Server 22 days 8 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 6 October 2026.
Where is My Test Server located?
Nothing published by My Test Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 37.73.51.26:28015.
How to join
How do I join My Test Server?
Either enter client.connect 37.73.51.26:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.