Rust PopulationField survey · Rust servers
Observing 79,944 players 11,805 servers 3,786 with someone on 105 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,905habitat unknownfirst seen 21 Sep 2026

TroubleChute

Offline 37.73.7.195:28015 checked 37d ago

moddedoxide

Measurements

Players now
1/ 5
= 1 player
20% full
7-day average
0
peak –
Rank
#13,905
top 60%
Last wipe
51d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does TroubleChute rank against other Rust servers?

Over the past week it ranks #13,905 for player hours, which puts TroubleChute in the top 60% of all ranked servers.

How busy is TroubleChute?

We have no live count for TroubleChute right now. It was last seen 37 days ago.

Tags

What do the server tags on TroubleChute mean?

What the game's server browser reads from TroubleChute is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include TroubleChute?

On Rust Population, TroubleChute is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on TroubleChute?

The record holds too few of TroubleChute's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 51 days 3 hours ago, that is how long the current world has stood.

Settings

Which map does TroubleChute run?

The map on TroubleChute is procedural, made by the game.

What are the rules and settings on TroubleChute?

Nothing in TroubleChute's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does TroubleChute run?

On Windows, TroubleChute runs Rust network protocol 2633 and build 163207. Your game needs the same protocol to join; Steam takes care of updating it.

Is TroubleChute online, and how reliable is it?

Offline at the moment, TroubleChute was last seen 37 days ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 21 September 2026, Rust Population saw it for the first time.

Where is TroubleChute located?

No region is published by TroubleChute. The location a server claims is what Rust Population shows, not the place where the machine stands. 37.73.7.195:28015 is where it lives.

How to join

How do I join TroubleChute?

Open the console with F1 in Rust and enter client.connect 37.73.7.195:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs163207
Build Game build: 163207.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.