Rust PopulationField survey · Rust servers
Observing 46,789 players 11,635 servers 3,178 with someone on 97 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,150EUfirst seen 13 Sep 2026

Realistic RUST

Offline EU 37.82.99.42:28015 checked 44d ago

moddedoxidepve

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,150
#2505 in EU
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
No rank history yet.
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Realistic RUST rank against other Rust servers?

Seven-day player hours put Realistic RUST at #15,150, or #2,505 in Europe, inside the top – of all ranked servers.

How busy is Realistic RUST?

Realistic RUST is offline at this count; we last saw it 44 days 10 hours ago.

Lists and tags

What do the server tags on Realistic RUST mean?

The game's server browser reads the tags Realistic RUST publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^k (Build server): Design and practise bases here; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): Its place in the server browser is under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Realistic RUST?

Realistic RUST appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted, Build and creative servers and PvE servers, counted. Filter the server list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on Realistic RUST?

Too few wipes are on record for Realistic RUST to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 53 days 19 hours ago the current world was made.

Settings

What are the rules and settings on Realistic RUST?

No gather rate appears in the name of Realistic RUST. No limit is set beyond the standard 8 players per group. build & creative is what it runs, building in a sandbox, with nothing to gather. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Realistic RUST run?

The setup is Rust network protocol 2633 and build 163794 on Windows for Realistic RUST. Your game needs the same protocol to join; Steam takes care of updating it.

Is Realistic RUST online, and how reliable is it?

We last saw Realistic RUST 44 days 10 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.

Where is Realistic RUST located?

By its EU tag, Realistic RUST says it is in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 37.82.99.42:28015.

How to join

How do I join Realistic RUST?

To connect directly, open Rust's console with F1 and type client.connect 37.82.99.42:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^k,EU,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^k
Build server Design and practise bases here.
^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.