SDG PvE (integration)
Online 38.107.232.37:26004 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does SDG PvE (integration) rank against other Rust servers?
Over the past week it ranks #15,358 for player hours, which puts SDG PvE (integration) in the top 69% of all ranked servers.
How busy is SDG PvE (integration)?
The count reads 0 players on SDG PvE (integration), which has 20 slots. A seven-day average of 0 players was counted here.
Tags
What do the server tags on SDG PvE (integration) mean?
These are the tags SDG PvE (integration) publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include SDG PvE (integration)?
On Rust Population, SDG PvE (integration) is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on SDG PvE (integration)?
Too few wipes are on record for SDG PvE (integration) to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 9 days 11 hours ago.
Settings
Which map does SDG PvE (integration) run?
A procedural map, generated by the game, is in use on SDG PvE (integration).
What are the rules and settings on SDG PvE (integration)?
Nothing in SDG PvE (integration)'s name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does SDG PvE (integration) run?
On Linux, SDG PvE (integration) runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is SDG PvE (integration) online, and how reliable is it?
Right now, SDG PvE (integration) is online. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 19 October 2026.
Where is SDG PvE (integration) located?
No region is published by SDG PvE (integration). The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 38.107.232.37:26004.
Getting in
How do I join SDG PvE (integration)?
Either enter client.connect 38.107.232.37:26004 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.