Puffins Pool
Offline 38.13.122.123:28015 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Puffins Pool rank against other Rust servers?
By player hours over the last seven days, Puffins Pool places at #15,975, within the top 71% of ranked servers.
How busy is Puffins Pool?
We have no live count for Puffins Pool right now. It was last seen 24 days 15 hours ago.
Lists and tags
What do the server tags on Puffins Pool mean?
The game's server browser reads the tags Puffins Pool publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Puffins Pool?
These Rust Population lists include Puffins Pool: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Puffins Pool?
Too few wipes are on record for Puffins Pool to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 24 days 16 hours ago.
Settings
Which map does Puffins Pool run?
The map on Puffins Pool is procedural, made by the game.
What are the rules and settings on Puffins Pool?
Nothing in Puffins Pool's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Puffins Pool run?
The setup is Rust network protocol 2634 and build 166652 on Windows for Puffins Pool. Your game needs the same protocol to join; Steam takes care of updating it.
Is Puffins Pool online, and how reliable is it?
Offline at the moment, Puffins Pool was last seen 24 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 4 October 2026.
Where is Puffins Pool located?
No region is published by Puffins Pool. The location a server claims is what Rust Population shows, not the place where the machine stands. 38.13.122.123:28015 is where it lives.
How to join
How do I join Puffins Pool?
To connect directly, open Rust's console with F1 and type client.connect 38.13.122.123:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.