Nash Rust PvE
Online 38.25.44.231:28015 checked 6m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Nash Rust PvE rank against other Rust servers?
By player hours over the last seven days, Nash Rust PvE places at #15,358, within the top 69% of ranked servers.
How busy is Nash Rust PvE?
Nash Rust PvE holds 0 players at the moment, out of 10 slots. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on Nash Rust PvE mean?
What the game's server browser reads from Nash Rust PvE is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Nash Rust PvE?
Nash Rust PvE appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What is the wipe schedule on Nash Rust PvE?
Too few wipes are on record for Nash Rust PvE to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 10 days 3 hours ago.
Settings
Which map does Nash Rust PvE run?
Nash Rust PvE uses a map the game generates: procedural.
What are the rules and settings on Nash Rust PvE?
The name tells you nothing about gather rates: Nash Rust PvE states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Nash Rust PvE run?
The setup is Rust network protocol 2634 and build 167781 on Linux for Nash Rust PvE. The protocol must match for you to join, and Steam updates it for you.
Is Nash Rust PvE online, and how reliable is it?
Right now, Nash Rust PvE is online. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 18 October 2026.
Where is Nash Rust PvE located?
Nothing published by Nash Rust PvE states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 38.25.44.231:28015.
Getting in
How do I join Nash Rust PvE?
Either enter client.connect 38.25.44.231:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.