your_server_name
Offline 38.3.137.78:28015 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does your_server_name rank against other Rust servers?
The last seven days of player hours place your_server_name at #14,523, within the top 64% of all ranked servers.
How busy is your_server_name?
We have no live count for your_server_name right now. It was last seen 24 days 21 hours ago.
Tags
What do the server tags on your_server_name mean?
The game's server browser reads the tags your_server_name publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include your_server_name?
These Rust Population lists include your_server_name: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on your_server_name?
The record holds too few of your_server_name's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 24 days 23 hours ago the current world was made.
Settings
Which map does your_server_name run?
The map on your_server_name is procedural, made by the game.
What are the rules and settings on your_server_name?
No gather rate appears in the name of your_server_name. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does your_server_name run?
Rust network protocol 2634 and build 166652 on Windows is what your_server_name uses. The protocol must match for you to join, and Steam updates it for you.
Is your_server_name online, and how reliable is it?
Currently offline, your_server_name was last seen 24 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 3 October 2026.
Where is your_server_name located?
A region is not published by your_server_name. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 38.3.137.78:28015.
How to join
How do I join your_server_name?
To connect directly, open Rust's console with F1 and type client.connect 38.3.137.78:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.