AOLP - PrivateVE
Offline 38.43.5.23:28015 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does AOLP - PrivateVE rank against other Rust servers?
Over the past week it ranks #16,954 for player hours, which puts AOLP - PrivateVE in the top 71% of all ranked servers.
How busy is AOLP - PrivateVE?
AOLP - PrivateVE is offline at this count; we last saw it 30 days 11 hours ago.
Lists and tags
What do the server tags on AOLP - PrivateVE mean?
These are the tags AOLP - PrivateVE publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include AOLP - PrivateVE?
AOLP - PrivateVE appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on AOLP - PrivateVE?
Too few wipes are on record for AOLP - PrivateVE to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 53 days 23 hours ago the current world was made.
Settings
Which map does AOLP - PrivateVE run?
The map on AOLP - PrivateVE is procedural, made by the game at size 4,500 from seed 172711289. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on AOLP - PrivateVE?
The name tells you nothing about gather rates: AOLP - PrivateVE states none. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does AOLP - PrivateVE run?
Rust network protocol 2633 and build 163794 on Windows is what AOLP - PrivateVE uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is AOLP - PrivateVE online, and how reliable is it?
We last saw AOLP - PrivateVE 30 days 11 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is AOLP - PrivateVE located?
No region is published by AOLP - PrivateVE. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 38.43.5.23:28015.
How to join
How do I join AOLP - PrivateVE?
To connect directly, open Rust's console with F1 and type client.connect 38.43.5.23:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.