Lizard Gaming|Vanilla|Weekly
Online 38.46.218.27:28015 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Lizard Gaming|Vanilla|Weekly rank against other Rust servers?
Over the past week it ranks #15,351 for player hours, which puts Lizard Gaming|Vanilla|Weekly in the top 69% of all ranked servers.
How busy is Lizard Gaming|Vanilla|Weekly?
Of its 150 slots, Lizard Gaming|Vanilla|Weekly is using 0 right now. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on Lizard Gaming|Vanilla|Weekly mean?
What the game's server browser reads from Lizard Gaming|Vanilla|Weekly is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Lizard Gaming|Vanilla|Weekly?
Lizard Gaming|Vanilla|Weekly appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Lizard Gaming|Vanilla|Weekly?
Too few wipes are on record for Lizard Gaming|Vanilla|Weekly to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 35 days ago, that is how long the current world has stood.
Settings
Which map does Lizard Gaming|Vanilla|Weekly run?
Lizard Gaming|Vanilla|Weekly uses a map the game generates, procedural, at size 3,750 with seed 897658. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Lizard Gaming|Vanilla|Weekly?
The name tells you nothing about gather rates: Lizard Gaming|Vanilla|Weekly states none. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Lizard Gaming|Vanilla|Weekly run?
The setup is Rust network protocol 2633 and build 165217 on Linux for Lizard Gaming|Vanilla|Weekly. The protocol must match for you to join, and Steam updates it for you.
Does Lizard Gaming|Vanilla|Weekly run smoothly?
The last 48 hours saw an average of 225 server fps, with 210 as the lowest. Up to 77,131 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,341 MB. What players experience as lag comes from low fps and a rising entity count.
Is Lizard Gaming|Vanilla|Weekly online, and how reliable is it?
Right now, Lizard Gaming|Vanilla|Weekly is online. The uptime it reports suggests a restart roughly 4 days 19 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 24 September 2026.
Where is Lizard Gaming|Vanilla|Weekly located?
A region is not published by Lizard Gaming|Vanilla|Weekly. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 38.46.218.27:28015.
How to join
How do I join Lizard Gaming|Vanilla|Weekly?
Either enter client.connect 38.46.218.27:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.