RustDev release test (local only)
Offline 38.64.18.124:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 01:51 UTC6d ago | 1 | – | running | 0 |
| Tue 20 Oct, 22:42 UTC8d ago | 0 | – | 2.1 days | 0 |
| Mon 19 Oct, 22:47 UTC9d ago | 1 | – | 1 days | 0 |
| Sun 18 Oct, 23:44 UTC10d ago | 1 | – | 1 days | 0 |
| Fri 16 Oct, 23:12 UTC12d ago | 0 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustDev release test (local only) rank against other Rust servers?
By player hours over the last seven days, RustDev release test (local only) places at #12,813, within the top 58% of ranked servers.
How busy is RustDev release test (local only)?
RustDev release test (local only) is offline at this count; we last saw it 2 days 11 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.
Tags
What do the server tags on RustDev release test (local only) mean?
These are the tags RustDev release test (local only) publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustDev release test (local only)?
RustDev release test (local only) appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on RustDev release test (local only)?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 1 hours into the latest wipe.
What is the wipe schedule on RustDev release test (local only)?
There is no next wipe to predict: RustDev release test (local only) wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 24 days 9 hours ago, that is how long the current world has stood.
Settings
Which map does RustDev release test (local only) run?
RustDev release test (local only) uses a map the game generates: procedural.
What are the rules and settings on RustDev release test (local only)?
The name tells you nothing about gather rates: RustDev release test (local only) states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does RustDev release test (local only) run?
The setup is Rust network protocol 2635 and build 168909 on Windows for RustDev release test (local only). Steam updates your game automatically, but you need the same protocol to join.
Is RustDev release test (local only) online, and how reliable is it?
Offline at the moment, RustDev release test (local only) was last seen 2 days 11 hours ago. Over the last 7 full days, 35 of 168 hours were online, or 21%. On 16 October 2026, Rust Population saw it for the first time.
Where is RustDev release test (local only) located?
No region is published by RustDev release test (local only). What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 38.64.18.124:28015.
Getting in
How do I join RustDev release test (local only)?
Open the console with F1 in Rust and enter client.connect 38.64.18.124:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.