Rust PopulationField survey · Rust servers
Observing 33,251 players 11,613 servers 2,788 with someone on 71 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,341habitat unknownfirst seen 17 Oct 2026

RustDev release-3 test (local only)

Offline 38.64.18.124:28515 checked 6d ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RustDev release-3 test (local only) rank against other Rust servers?

Over the past week it ranks #15,341 for player hours, which puts RustDev release-3 test (local only) in the top 69% of all ranked servers.

How busy is RustDev release-3 test (local only)?

RustDev release-3 test (local only) is offline at this count; we last saw it 6 days 15 hours ago. A seven-day average of 0 players was counted here.

Tags

What do the server tags on RustDev release-3 test (local only) mean?

What the game's server browser reads from RustDev release-3 test (local only) is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include RustDev release-3 test (local only)?

RustDev release-3 test (local only) appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on RustDev release-3 test (local only)?

Its rhythm cannot be told yet: too few of RustDev release-3 test (local only)'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 17 days 9 hours ago, that is how long the current world has stood.

Map and rules

Which map does RustDev release-3 test (local only) run?

A procedural map, generated by the game, is in use on RustDev release-3 test (local only).

What are the rules and settings on RustDev release-3 test (local only)?

No gather rate appears in the name of RustDev release-3 test (local only). No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does RustDev release-3 test (local only) run?

The setup is Rust network protocol 2634 and build 167781 on Windows for RustDev release-3 test (local only). The protocol must match for you to join, and Steam updates it for you.

Is RustDev release-3 test (local only) online, and how reliable is it?

Currently offline, RustDev release-3 test (local only) was last seen 6 days 15 hours ago. Over the last 7 full days, 3 of 168 hours were online, or 2%. On 17 October 2026, Rust Population saw it for the first time.

Where is RustDev release-3 test (local only) located?

Nothing published by RustDev release-3 test (local only) states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 38.64.18.124:28515.

How to join

How do I join RustDev release-3 test (local only)?

Open the console with F1 in Rust and enter client.connect 38.64.18.124:28515. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.