RustDev release-3 test (local only)
Offline 38.64.19.109:28515 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustDev release-3 test (local only) rank against other Rust servers?
The last seven days of player hours place RustDev release-3 test (local only) at #15,125, within the top 70% of all ranked servers.
How busy is RustDev release-3 test (local only)?
RustDev release-3 test (local only) is offline at this count; we last saw it 13 days 19 hours ago.
Tags
What do the server tags on RustDev release-3 test (local only) mean?
What the game's server browser reads from RustDev release-3 test (local only) is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustDev release-3 test (local only)?
These Rust Population lists include RustDev release-3 test (local only): Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on RustDev release-3 test (local only)?
The record holds too few of RustDev release-3 test (local only)'s wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 17 days 23 hours ago the current world was made.
Settings
Which map does RustDev release-3 test (local only) run?
RustDev release-3 test (local only) uses a map the game generates: procedural.
What are the rules and settings on RustDev release-3 test (local only)?
Nothing in RustDev release-3 test (local only)'s name says how gather works. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RustDev release-3 test (local only) run?
On Windows, RustDev release-3 test (local only) runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Is RustDev release-3 test (local only) online, and how reliable is it?
Currently offline, RustDev release-3 test (local only) was last seen 13 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 11 October 2026.
Where is RustDev release-3 test (local only) located?
No region is published by RustDev release-3 test (local only). Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 38.64.19.109:28515.
How to join
How do I join RustDev release-3 test (local only)?
Either enter client.connect 38.64.19.109:28515 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.