Rust PopulationField survey · Rust servers
Observing 34,993 players 11,617 servers 2,836 with someone on 74 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,562NAfirst seen 13 Sep 2026

RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight

Online NA 38.80.8.5:28015 checked 12m ago

3x weekly wipes vanillamoddedoxide

Measurements

Players now
0/ 60
0% full
7-day average
0
peak 4
Rank
#4,562
top 20% · #780 in NA
Last wipe
6d ago
weekly schedule
Next wipe
11h
Thu 29 Oct, 18:04 UTC
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:04 UTC, in 11h. Every Thursday at 18:04 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
80%
crowd held
else halves by day 5

Coming wipes

11h
Thu 29 Oct, 18:04 UTC
7d 12h
Thu 5 Nov, 19:00 UTC
FW
14d 11h
Thu 12 Nov, 18:04 UTC
21d 11h
Thu 19 Nov, 18:04 UTC
28d 11h
Thu 26 Nov, 18:04 UTC
35d 12h
Thu 3 Dec, 19:00 UTC
FW
42d 11h
Thu 10 Dec, 18:04 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:04 UTC6d ago 4 – running 0
Thu 15 Oct, 18:05 UTC13d ago 3 halved by day 5 7 days 0
Thu 8 Oct, 18:04 UTC20d ago 3 held half 7 days 0
Thu 1 Oct, 18:56 UTC FW27d ago 4 held half 7 days 0
Thu 24 Sep, 18:05 UTC34d ago 2 held half 7 days 0
Thu 17 Sep, 18:05 UTC41d ago 6 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight rank against other Rust servers?

On player hours over the last seven days RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight is #4,562, #780 in North America, placing it in the top 20% of ranked servers.

How busy is RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?

The count reads 0 players on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight, which has 60 slots. Averaged over seven days, it drew 0 players and reached a peak of 4. Look at the last 48 hours and 16:00 UTC stands out: it averaged 0 players.

Tags

What do the server tags on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight mean?

The game's server browser reads the tags RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight publishes: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): 60 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): In the server browser it appears under North America; oxidation (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?

RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight appears among the Rust Population lists that follow: 3x Rust servers, counted live, Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.

Wipe notes

What does wipe day look like on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?

Averaged over recent wipes, 3 players were counted at the busiest point. 3 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. By day 5 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?

RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight follows a wipe rhythm of every Thursday at 18:04 UTC. Due on Thursday 29 October at 18:04 UTC is its next wipe. 6 days 12 hours ago the current world was made. A weekly wipe schedule is published in its tags.

Settings

Which map does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight run?

RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight uses a map the game generates, procedural, at size 3,000 with seed 90996788. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?

You gather at 3x on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight, to judge by the name. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight run?

On Linux, RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight run smoothly?

It ran at 193 server fps on average over the last 48 hours, and never went below 119. Up to 54,994 entities were present, counting buildings, deployables and everything else. Up to 2,950 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight online, and how reliable is it?

Right now, RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight is online. About 20 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight located?

The NA tag is how RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 38.80.8.5:28015.

How to join

How do I join RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?

Open the console with F1 in Rust and enter client.connect 38.80.8.5:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://playrustedroad.com.

Key to its markings

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,ts8,^o^z,oxidation

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players 60 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen every week.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

NA
North America In the server browser it appears under North America.

Other

oxidation
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.