RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight
Online NA 38.80.8.5:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:04 UTC, in 11h. Every Thursday at 18:04 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:04 UTC6d ago | 4 | – | running | 0 |
| Thu 15 Oct, 18:05 UTC13d ago | 3 | halved by day 5 | 7 days | 0 |
| Thu 8 Oct, 18:04 UTC20d ago | 3 | held half | 7 days | 0 |
| Thu 1 Oct, 18:56 UTC FW27d ago | 4 | held half | 7 days | 0 |
| Thu 24 Sep, 18:05 UTC34d ago | 2 | held half | 7 days | 0 |
| Thu 17 Sep, 18:05 UTC41d ago | 6 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight rank against other Rust servers?
On player hours over the last seven days RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight is #4,562, #780 in North America, placing it in the top 20% of ranked servers.
How busy is RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?
The count reads 0 players on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight, which has 60 slots. Averaged over seven days, it drew 0 players and reached a peak of 4. Look at the last 48 hours and 16:00 UTC stands out: it averaged 0 players.
Tags
What do the server tags on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight mean?
The game's server browser reads the tags RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight publishes: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): 60 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): In the server browser it appears under North America; oxidation (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?
RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight appears among the Rust Population lists that follow: 3x Rust servers, counted live, Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.
Wipe notes
What does wipe day look like on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?
Averaged over recent wipes, 3 players were counted at the busiest point. 3 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. By day 5 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?
RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight follows a wipe rhythm of every Thursday at 18:04 UTC. Due on Thursday 29 October at 18:04 UTC is its next wipe. 6 days 12 hours ago the current world was made. A weekly wipe schedule is published in its tags.
Settings
Which map does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight run?
RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight uses a map the game generates, procedural, at size 3,000 with seed 90996788. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?
You gather at 3x on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight, to judge by the name. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight run?
On Linux, RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight run smoothly?
It ran at 193 server fps on average over the last 48 hours, and never went below 119. Up to 54,994 entities were present, counting buildings, deployables and everything else. Up to 2,950 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight online, and how reliable is it?
Right now, RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight is online. About 20 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight located?
The NA tag is how RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 38.80.8.5:28015.
How to join
How do I join RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?
Open the console with F1 in Rust and enter client.connect 38.80.8.5:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://playrustedroad.com.