Rust PopulationField survey · Rust servers
Observing 85,113 players 11,858 servers 3,958 with someone on 170 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,388habitat unknownfirst seen 16 Sep 2026

ServersAreUp Rust Server

Offline 4.154.80.172:28015 checked 4d ago

moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,388
top 70%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 days
usual gap
between real wipes
38%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctMon 19 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 06:12 UTC7d ago 0 – running 0
Mon 19 Oct, 22:02 UTC7d ago 0 – 0.3 days 0
Sun 18 Oct, 03:42 UTC9d ago 0 – 1.8 days 0
Fri 16 Oct, 19:05 UTC11d ago 0 – 1.4 days 0
Thu 15 Oct, 17:57 UTC12d ago 0 – 1 days 0
Mon 12 Oct, 16:21 UTC15d ago 0 – 3.1 days 0
Sun 11 Oct, 20:05 UTC16d ago 0 – 0.8 days 0
Sat 10 Oct, 13:02 UTC17d ago 0 – 1.3 days 0
Fri 9 Oct, 13:06 UTC18d ago 0 – 1 days 0
Wed 7 Oct, 11:07 UTC20d ago 0 – 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does ServersAreUp Rust Server rank against other Rust servers?

The last seven days of player hours place ServersAreUp Rust Server at #15,388, within the top 70% of all ranked servers.

How busy is ServersAreUp Rust Server?

ServersAreUp Rust Server is offline at this count; we last saw it 4 days 15 hours ago. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on ServersAreUp Rust Server mean?

The game's server browser reads the tags ServersAreUp Rust Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include ServersAreUp Rust Server?

These Rust Population lists include ServersAreUp Rust Server: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What does wipe day look like on ServersAreUp Rust Server?

Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on ServersAreUp Rust Server?

No next wipe can be predicted for ServersAreUp Rust Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 4 days 15 hours ago the current world was made.

Map and rules

Which map does ServersAreUp Rust Server run?

ServersAreUp Rust Server uses a map the game generates: procedural.

What are the rules and settings on ServersAreUp Rust Server?

Nothing in ServersAreUp Rust Server's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does ServersAreUp Rust Server run?

The setup is Rust network protocol 2635 and build 168909 on Linux for ServersAreUp Rust Server. Your game needs the same protocol to join; Steam takes care of updating it.

Is ServersAreUp Rust Server online, and how reliable is it?

Offline at the moment, ServersAreUp Rust Server was last seen 4 days 15 hours ago. It was up 2% of the time over the last 7 full days, 3 out of 168 hours. The first sighting by Rust Population was on 16 September 2026.

Where is ServersAreUp Rust Server located?

No region is published by ServersAreUp Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 4.154.80.172:28015.

How to join

How do I join ServersAreUp Rust Server?

Open the console with F1 in Rust and enter client.connect 4.154.80.172:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.