Rust Ghost Testing
Offline 4.37.88.79:28505 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust Ghost Testing rank against other Rust servers?
By player hours over the last seven days, Rust Ghost Testing places at #14,464, within the top 61% of ranked servers.
How busy is Rust Ghost Testing?
Rust Ghost Testing is offline at this count; we last saw it 31 days 19 hours ago.
Lists and tags
What do the server tags on Rust Ghost Testing mean?
What the game's server browser reads from Rust Ghost Testing is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Rust Ghost Testing?
These Rust Population lists include Rust Ghost Testing: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Rust Ghost Testing?
Too few wipes are on record for Rust Ghost Testing to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 52 days 6 hours ago.
Map and rules
Which map does Rust Ghost Testing run?
The map on Rust Ghost Testing is procedural, made by the game.
What are the rules and settings on Rust Ghost Testing?
No gather rate appears in the name of Rust Ghost Testing. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does Rust Ghost Testing run?
Rust network protocol 2633 and build 163207 on Windows is what Rust Ghost Testing uses. Steam updates your game automatically, but you need the same protocol to join.
Is Rust Ghost Testing online, and how reliable is it?
Currently offline, Rust Ghost Testing was last seen 31 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 26 September 2026.
Where is Rust Ghost Testing located?
No region is published by Rust Ghost Testing. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 4.37.88.79:28505.
How to join
How do I join Rust Ghost Testing?
Either enter client.connect 4.37.88.79:28505 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.