Rust PopulationField survey · Rust servers
Observing 33,246 players 11,665 servers 2,811 with someone on 81 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,358us2first seen 25 Sep 2026

[SEA]128Hz|phrinj|PVP/RP|Vanilla+

Offline NA · us2 40.160.241.203:28015 checked 1d ago

monthly wipes moddedcarbon

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,358
top 69% · #1518 in NA
Last wipe
11d ago
monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123404:0006:0008:0009:0011:0013:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

1.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

7d 15h
Thu 5 Nov, 19:00 UTC
FW
35d 15h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sat 17 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 17:39 UTC11d ago 1 – running 0
Fri 16 Oct, 20:53 UTC12d ago 1 – 0.9 days 1
Tue 13 Oct, 13:32 UTC15d ago 1 held half 3.3 days 1
Thu 8 Oct, 01:39 UTC21d ago 1 – 5.5 days 1
Wed 7 Oct, 16:58 UTC21d ago 1 – 0.4 days 0
Mon 5 Oct, 15:23 UTC23d ago 2 held half 2.1 days 0
Sun 4 Oct, 09:56 UTC24d ago 3 – 1.2 days 0
Sun 4 Oct, 01:36 UTC25d ago 3 – 0.3 days 0
Fri 2 Oct, 05:43 UTC26d ago 0 – 1.8 days 0
Thu 1 Oct, 18:14 UTC FW27d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ rank against other Rust servers?

[SEA]128Hz|phrinj|PVP/RP|Vanilla+ ranks #15,358 on seven-day player hours, #1,518 in North America, and sits in the top 69% of all ranked servers.

How busy is [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

At this count [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is offline, with its last sighting 38 hours ago. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ mean?

The game's server browser reads the tags [SEA]128Hz|phrinj|PVP/RP|Vanilla+ publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $rus2 (Region code): Region code: us2; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): In the server browser it appears under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

These Rust Population lists include [SEA]128Hz|phrinj|PVP/RP|Vanilla+: Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 2 hours in. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

The force wipe is the only wipe [SEA]128Hz|phrinj|PVP/RP|Vanilla+ takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 11 days 6 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.

Settings

Which map does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ run?

[SEA]128Hz|phrinj|PVP/RP|Vanilla+ uses a map the game generates, procedural, at size 2,500 with seed 7721094. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

Nothing in [SEA]128Hz|phrinj|PVP/RP|Vanilla+'s name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ run?

The setup is Rust network protocol 2635 and build 168909 on Linux for [SEA]128Hz|phrinj|PVP/RP|Vanilla+. Your game needs the same protocol to join; Steam takes care of updating it.

Is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ online, and how reliable is it?

We last saw [SEA]128Hz|phrinj|PVP/RP|Vanilla+ 38 hours ago, and it is offline now. Over the last 7 full days, 111 of 168 hours were online, or 66%. On 25 September 2026, Rust Population saw it for the first time.

Where is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ located?

[SEA]128Hz|phrinj|PVP/RP|Vanilla+ lists North America and the NA tag for it, with us2 as its region code. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 40.160.241.203:28015.

How to join

How do I join [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

Open the console with F1 in Rust and enter client.connect 40.160.241.203:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$rus2,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$rus2
Region code Region code: us2.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.