Rust PopulationField survey · Rust servers
Observing 88,657 players 11,874 servers 4,001 with someone on 162 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 13,544habitat unknownfirst seen 13 Sep 2026

Gamers_Republic Test Server

Offline 41.76.213.81:28025 checked 2d ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#13,544
top 61%
Last wipe
14d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctSat 3 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 19:52 UTC14d ago 1 – running 0
Sat 3 Oct, 06:59 UTC24d ago 0 – 10.5 days 0
Wed 16 Sep, 11:04 UTC41d ago 1 halved by day 1 16.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Gamers_Republic Test Server rank against other Rust servers?

By player hours over the last seven days, Gamers_Republic Test Server places at #13,544, within the top 61% of ranked servers.

How busy is Gamers_Republic Test Server?

Gamers_Republic Test Server is offline at this count; we last saw it 2 days ago. We counted an average of 0 players in the past week, with 1 at the busiest.

Tags

What do the server tags on Gamers_Republic Test Server mean?

These are the tags Gamers_Republic Test Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts50 (Group limit): Teams can have no more than 50 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Gamers_Republic Test Server?

These Rust Population lists include Gamers_Republic Test Server: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on Gamers_Republic Test Server?

The busiest point of its recent wipes averaged 1 players. 1 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 1.

What is the wipe schedule on Gamers_Republic Test Server?

Irregular times are when Gamers_Republic Test Server wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 14 days ago.

Map and rules

Which map does Gamers_Republic Test Server run?

A procedural map of size 3,500 from seed 1337, generated by the game, is in use on Gamers_Republic Test Server. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.

What are the rules and settings on Gamers_Republic Test Server?

Nothing in Gamers_Republic Test Server's name says how gather works. Up to 50 players can team together. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Gamers_Republic Test Server run?

Rust network protocol 2634 and build 167781 on Windows is what Gamers_Republic Test Server uses. The protocol must match for you to join, and Steam updates it for you.

Is Gamers_Republic Test Server online, and how reliable is it?

Currently offline, Gamers_Republic Test Server was last seen 2 days ago. It was up 84% of the time over the last 7 full days, 141 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is Gamers_Republic Test Server located?

Nothing published by Gamers_Republic Test Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 41.76.213.81:28025.

Getting in

How do I join Gamers_Republic Test Server?

Either enter client.connect 41.76.213.81:28025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://gamersrepublic91.wixsite.com/gamers_republic.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts50,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players You can join up to 50 slots.
ts50
Group limit Teams can have no more than 50 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.