Rust PopulationField survey · Rust servers
Observing 51,773 players 11,668 servers 3,164 with someone on 133 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,882habitat unknownfirst seen 4 Oct 2026

Rust Progression - Local Hub

Offline 43.252.113.156:28025 checked 25d ago

moddedcarbon

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#13,882
top 61%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rust Progression - Local Hub rank against other Rust servers?

Over the past week it ranks #13,882 for player hours, which puts Rust Progression - Local Hub in the top 61% of all ranked servers.

How busy is Rust Progression - Local Hub?

Rust Progression - Local Hub is offline at this count; we last saw it 25 days 6 hours ago.

Lists and tags

What do the server tags on Rust Progression - Local Hub mean?

The game's server browser reads the tags Rust Progression - Local Hub publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Rust Progression - Local Hub?

Rust Progression - Local Hub appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Rust Progression - Local Hub?

The record holds too few of Rust Progression - Local Hub's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 8 hours ago, that is how long the current world has stood.

Settings

Which map does Rust Progression - Local Hub run?

The map on Rust Progression - Local Hub is procedural, made by the game.

What are the rules and settings on Rust Progression - Local Hub?

No gather rate appears in the name of Rust Progression - Local Hub. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Rust Progression - Local Hub run?

The setup is Rust network protocol 2634 and build 166652 on Windows for Rust Progression - Local Hub. Steam updates your game automatically, but you need the same protocol to join.

Is Rust Progression - Local Hub online, and how reliable is it?

Currently offline, Rust Progression - Local Hub was last seen 25 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 4 October 2026, Rust Population saw it for the first time.

Where is Rust Progression - Local Hub located?

Nothing published by Rust Progression - Local Hub states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 43.252.113.156:28025 is where it lives.

How to join

How do I join Rust Progression - Local Hub?

Either enter client.connect 43.252.113.156:28025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166652
Build The game build is 166652.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.