local
Offline 45.114.63.41:35100 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 20:30 UTC18d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does local rank against other Rust servers?
Over the past week it ranks #15,817 for player hours, which puts local in the top 72% of all ranked servers.
How busy is local?
local is offline at this count; we last saw it 17 days 13 hours ago.
Tags
What do the server tags on local mean?
What the game's server browser reads from local is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; v2574 (Protocol): The protocol is 2574; a different version will not connect; cs111282 (Build): Game build: 111282; ptrak (Networking): RakNet is the network layer here, as standard for the game; $rus5 (Region code): You will find us5 as the region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include local?
These Rust Population lists include local: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
Wipe notes
What does wipe day look like on local?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on local?
Too few wipes are on record for local to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 18 days ago the current world was made.
Map and rules
Which map does local run?
local uses a map the game generates: procedural.
What are the rules and settings on local?
Nothing in local's name says how gather works. The group limit goes unstated. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does local run?
On Windows, local runs Rust network protocol 2574 and build 111282. Your game needs the same protocol to join; Steam takes care of updating it.
Is local online, and how reliable is it?
We last saw local 17 days 13 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 9 October 2026.
Where is local located?
The region code is us5, and local publishes no region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 45.114.63.41:35100.
Getting in
How do I join local?
Open the console with F1 in Rust and enter client.connect 45.114.63.41:35100. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.