Rust PopulationField survey · Rust servers
Observing 55,890 players 11,751 servers 3,402 with someone on 132 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,828habitat unknownfirst seen 13 Sep 2026

TT vil L2L2

Offline 45.124.213.24:28080 checked 19d ago

moddedoxide

Measurements

Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,828
top 72%
Last wipe
29d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 29 SepMon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 03:04 UTC29d ago 1 – running 0
Mon 28 Sep, 16:35 UTC30d ago 1 – 0.4 days 0
Sun 27 Sep, 10:42 UTC31d ago 1 – 1.2 days 0
Tue 22 Sep, 13:34 UTC36d ago 1 halved by day 1 4.9 days 0
Sun 20 Sep, 17:57 UTC38d ago 1 – 1.8 days 0
Sun 20 Sep, 03:21 UTC38d ago 1 – 0.6 days 0
Fri 18 Sep, 06:54 UTC40d ago 1 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does TT vil L2L2 rank against other Rust servers?

By player hours over the last seven days, TT vil L2L2 places at #15,828, within the top 72% of ranked servers.

How busy is TT vil L2L2?

At this count TT vil L2L2 is offline, with its last sighting 19 days 9 hours ago.

Lists and tags

What do the server tags on TT vil L2L2 mean?

The game's server browser reads the tags TT vil L2L2 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts16 (Group limit): You may team with up to 16 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166054 (Build): Game build: 166054; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include TT vil L2L2?

TT vil L2L2 appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on TT vil L2L2?

Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on TT vil L2L2?

Irregular times are when TT vil L2L2 wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 29 days 16 hours ago the current world was made.

Map and rules

Which map does TT vil L2L2 run?

The map on TT vil L2L2 is procedural, made by the game at size 4,096 from seed 720022919. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on TT vil L2L2?

No gather rate appears in the name of TT vil L2L2. The group limit is 16 players. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, is not running.

Server details

Which version of Rust does TT vil L2L2 run?

The setup is Rust network protocol 2634 and build 166054 on Windows for TT vil L2L2. Your game needs the same protocol to join; Steam takes care of updating it.

Is TT vil L2L2 online, and how reliable is it?

Currently offline, TT vil L2L2 was last seen 19 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.

Where is TT vil L2L2 located?

No region is published by TT vil L2L2. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 45.124.213.24:28080.

How to join

How do I join TT vil L2L2?

Either enter client.connect 45.124.213.24:28080 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166054,ts16,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are available.
ts16
Group limit You may team with up to 16 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166054
Build Game build: 166054.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.