Mr. Blue Debug
Offline 45.13.6.225:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:14 UTC FW27d ago | 1 | – | running | 1 |
| Thu 24 Sep, 13:33 UTC34d ago | 1 | – | 7.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Mr. Blue Debug rank against other Rust servers?
Over the past week it ranks #15,339 for player hours, which puts Mr. Blue Debug in the top 69% of all ranked servers.
How busy is Mr. Blue Debug?
We have no live count for Mr. Blue Debug right now. It was last seen 6 days 4 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on Mr. Blue Debug mean?
What the game's server browser reads from Mr. Blue Debug is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server has 0 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168864 (Build): This server runs game build 168864; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; rustmaps (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Mr. Blue Debug?
These Rust Population lists include Mr. Blue Debug: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Mr. Blue Debug?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Mr. Blue Debug?
The record holds too few of Mr. Blue Debug's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 4 hours ago.
Map and rules
What are the rules and settings on Mr. Blue Debug?
The name tells you nothing about gather rates: Mr. Blue Debug states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Mr. Blue Debug run?
On Windows, Mr. Blue Debug runs Rust network protocol 2635 and build 168864. Your game needs the same protocol to join; Steam takes care of updating it.
Is Mr. Blue Debug online, and how reliable is it?
Currently offline, Mr. Blue Debug was last seen 6 days 4 hours ago. It was up 1% of the time over the last 7 full days, 2 out of 168 hours. The first sighting by Rust Population was on 20 September 2026.
Where is Mr. Blue Debug located?
Nothing published by Mr. Blue Debug states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 45.13.6.225:28015.
Getting in
How do I join Mr. Blue Debug?
To connect directly, open Rust's console with F1 and type client.connect 45.13.6.225:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.