[RU] JoyRust #1 Pirate sea - Modded 2x (No limit)
Offline 45.131.186.204:28015 checked 44d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Saturday 31 October, 11:02 UTC, in 2d 10h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) rank against other Rust servers?
By player hours over the last seven days, [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) places at #15,071, within the top – of ranked servers.
How busy is [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?
[RU] JoyRust #1 Pirate sea - Modded 2x (No limit) is offline at this count; we last saw it 44 days 15 hours ago.
Tags
What do the server tags on [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) mean?
What the game's server browser reads from [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts50 (Group limit): You may team with up to 50 players; v2632 (Protocol): The protocol is 2632; a different version will not connect; cs162434 (Build): The game build is 162434; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?
On Rust Population, [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) is filed under these lists: 2x Rust servers: the live count, Rust servers in Europe and Community servers, field-listed. These are the filters it appears under when you browse the list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Wipe notes
What is the wipe schedule on [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?
Estimated from weekly: 7 days after its last wipe, that is [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)'s next wipe. Due on Saturday 31 October at 11:02 UTC is its next wipe. 60 days 13 hours ago the current world was made. Its tags carry a wipe schedule of one wipe a week.
Map and rules
What are the rules and settings on [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?
You gather at 2x on [RU] JoyRust #1 Pirate sea - Modded 2x (No limit), to judge by the name. Up to 50 players can team together. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) run?
Rust network protocol 2632 and build 162434 on Windows is what [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) online, and how reliable is it?
We last saw [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) 44 days 15 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) located?
No region tag comes from [RU] JoyRust #1 Pirate sea - Modded 2x (No limit), but the name points to Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 45.131.186.204:28015 is where it lives.
Getting in
How do I join [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?
Either enter client.connect 45.131.186.204:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.