Rust PTserver
Online 45.140.128.82:10800 checked 14m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust PTserver rank against other Rust servers?
By player hours over the last seven days, Rust PTserver places at #15,349, within the top 69% of ranked servers.
How busy is Rust PTserver?
The count reads 0 players on Rust PTserver, which has 50 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Rust PTserver mean?
What the game's server browser reads from Rust PTserver is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rust PTserver?
Rust PTserver appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Rust PTserver?
Too few wipes are on record for Rust PTserver to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 19 days 6 hours ago.
Map and rules
Which map does Rust PTserver run?
The map on Rust PTserver is procedural, made by the game at size 4,000 from seed 6738. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Rust PTserver?
The name tells you nothing about gather rates: Rust PTserver states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Rust PTserver run?
Rust network protocol 2635 and build 168909 on Windows is what Rust PTserver uses. The protocol must match for you to join, and Steam updates it for you.
Does Rust PTserver run smoothly?
The last 48 hours saw an average of 10 server fps, with 4 as the lowest. Entities peaked at 91,642, including buildings, deployables and everything else. Up to 2,901 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Rust PTserver online, and how reliable is it?
Right now, Rust PTserver is online. The uptime it reports suggests a restart roughly 39 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 9 October 2026.
Where is Rust PTserver located?
Nothing published by Rust PTserver states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 45.140.128.82:10800.
Getting in
How do I join Rust PTserver?
To connect directly, open Rust's console with F1 and type client.connect 45.140.128.82:10800; or press Launch Rust on this page and Steam opens Rust and joins for you.