shuyojo
Offline 45.140.129.94:11200 checked 38d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does shuyojo rank against other Rust servers?
Over the past week it ranks #15,490 for player hours, which puts shuyojo in the top 70% of all ranked servers.
How busy is shuyojo?
shuyojo is offline at this count; we last saw it 38 days 9 hours ago.
Lists and tags
What do the server tags on shuyojo mean?
The game's server browser reads the tags shuyojo publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include shuyojo?
On Rust Population, shuyojo is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on shuyojo?
The record holds too few of shuyojo's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 51 days 23 hours ago the current world was made.
Settings
Which map does shuyojo run?
A procedural map of size 3,500 from seed 6738, generated by the game, is in use on shuyojo. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on shuyojo?
Nothing in shuyojo's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does shuyojo run?
On Windows, shuyojo runs Rust network protocol 2633 and build 164530. Your game needs the same protocol to join; Steam takes care of updating it.
Is shuyojo online, and how reliable is it?
Offline at the moment, shuyojo was last seen 38 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is shuyojo located?
Nothing published by shuyojo states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 45.140.129.94:11200.
Getting in
How do I join shuyojo?
Either enter client.connect 45.140.129.94:11200 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.