.
Offline 45.144.52.87:28015 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:51 UTC22d ago | 1 | – | running | 0 |
| Sun 4 Oct, 08:37 UTC23d ago | 1 | – | 1.1 days | 0 |
| Sat 3 Oct, 03:32 UTC24d ago | 1 | – | 1.2 days | 0 |
| Wed 30 Sep, 04:29 UTC27d ago | 0 | – | 3 days | 0 |
| Tue 29 Sep, 07:15 UTC28d ago | 1 | – | 0.9 days | 0 |
| Mon 28 Sep, 06:42 UTC29d ago | 1 | – | 1 days | 1 |
| Mon 28 Sep, 00:17 UTC29d ago | 1 | – | 0.3 days | 1 |
| Sat 26 Sep, 04:27 UTC31d ago | 1 | – | 1.8 days | 1 |
| Fri 25 Sep, 06:57 UTC32d ago | 1 | – | 0.9 days | 1 |
| Tue 22 Sep, 03:26 UTC35d ago | 1 | held half | 3.1 days | 1 |
| Sun 20 Sep, 03:42 UTC37d ago | 1 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does . rank against other Rust servers?
The last seven days of player hours place . at #13,772, within the top 61% of all ranked servers.
How busy is .?
. is offline at this count; we last saw it 21 days 14 hours ago.
Lists and tags
What do the server tags on . mean?
These are the tags . publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): You can join up to 500 slots; ts20 (Group limit): You may team with up to 20 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include .?
. appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on .?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 6 hours in.
What is the wipe schedule on .?
No next wipe can be predicted for ., which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 22 days 11 hours ago.
Settings
What are the rules and settings on .?
The name tells you nothing about gather rates: . states none. A group may hold 20 players at most. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does . run?
Rust network protocol 2634 and build 166494 on Windows is what . uses. The protocol must match for you to join, and Steam updates it for you.
Is . online, and how reliable is it?
Currently offline, . was last seen 21 days 14 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is . located?
Nothing published by . states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 45.144.52.87:28015 is where it lives.
Getting in
How do I join .?
Open the console with F1 in Rust and enter client.connect 45.144.52.87:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.