Rust PopulationField survey · Rust servers
Observing 53,199 players 11,735 servers 3,345 with someone on 133 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,914habitat unknownfirst seen 13 Sep 2026

Rust-Local

Offline 45.149.147.106:28015 checked 4d ago

moddedoxide

Measurements

Players now
2/ 10
= 1 player
20% full
7-day average
1
peak 2
Rank
#5,914
top 27%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct14 Oct21 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 18:23 UTC5d ago 2 – running 2
Thu 22 Oct, 20:36 UTC6d ago 2 – 0.9 days 0
Sat 3 Oct, 11:33 UTC25d ago – – 19.4 days 0
Thu 24 Sep, 18:29 UTC34d ago 1 halved by day 5 8.7 days 0
Wed 23 Sep, 13:30 UTC35d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rust-Local rank against other Rust servers?

The last seven days of player hours place Rust-Local at #5,914, within the top 27% of all ranked servers.

How busy is Rust-Local?

We have no live count for Rust-Local right now. It was last seen 4 days 9 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 2.

Lists and tags

What do the server tags on Rust-Local mean?

What the game's server browser reads from Rust-Local is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Rust-Local?

On Rust Population, Rust-Local is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe schedule

What does wipe day look like on Rust-Local?

The busiest point of its recent wipes averaged 2 players. 0 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 5 when it did not hold.

What is the wipe schedule on Rust-Local?

There is no next wipe to predict: Rust-Local wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 5 days 5 hours ago the current world was made.

Settings

Which map does Rust-Local run?

The map on Rust-Local is procedural, made by the game.

What are the rules and settings on Rust-Local?

No gather rate appears in the name of Rust-Local. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Rust-Local run?

On Linux, Rust-Local runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Is Rust-Local online, and how reliable is it?

We last saw Rust-Local 4 days 9 hours ago, and it is offline now. Over the last 7 full days, 30 of 168 hours were online, or 18%. On 13 September 2026, Rust Population saw it for the first time.

Where is Rust-Local located?

A region is not published by Rust-Local. Rust Population does not look up where the machine stands; it shows where the server says it is. 45.149.147.106:28015 is where it lives.

How to join

How do I join Rust-Local?

Open the console with F1 in Rust and enter client.connect 45.149.147.106:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.