My Server Name
Offline 45.159.189.221:28015 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Server Name rank against other Rust servers?
The last seven days of player hours place My Server Name at #13,234, within the top 57% of all ranked servers.
How busy is My Server Name?
We have no live count for My Server Name right now. It was last seen 36 days 15 hours ago.
Tags
What do the server tags on My Server Name mean?
What the game's server browser reads from My Server Name is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163207 (Build): This server runs game build 163207; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; jp0 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include My Server Name?
On Rust Population, My Server Name is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on My Server Name?
The record holds too few of My Server Name's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 53 days 4 hours ago, that is how long the current world has stood.
Settings
Which map does My Server Name run?
A procedural map, generated by the game, is in use on My Server Name.
What are the rules and settings on My Server Name?
The name tells you nothing about gather rates: My Server Name states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does My Server Name run?
The setup is Rust network protocol 2633 and build 163207 on Windows for My Server Name. Steam updates your game automatically, but you need the same protocol to join.
Is My Server Name online, and how reliable is it?
Offline at the moment, My Server Name was last seen 36 days 15 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 18 September 2026.
Where is My Server Name located?
No region is published by My Server Name. Rust Population does not look up where the machine stands; it shows where the server says it is. 45.159.189.221:28015 is where it lives.
How to join
How do I join My Server Name?
Either enter client.connect 45.159.189.221:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.