Offline Multiplayer Simulation
Offline 45.159.236.8:28015 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Offline Multiplayer Simulation rank against other Rust servers?
By player hours over the last seven days, Offline Multiplayer Simulation places at #16,927, within the top 71% of ranked servers.
How busy is Offline Multiplayer Simulation?
We have no live count for Offline Multiplayer Simulation right now. It was last seen 29 days ago.
Tags
What do the server tags on Offline Multiplayer Simulation mean?
What the game's server browser reads from Offline Multiplayer Simulation is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Offline Multiplayer Simulation?
Offline Multiplayer Simulation appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Offline Multiplayer Simulation?
The record holds too few of Offline Multiplayer Simulation's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 35 days 4 hours ago, that is how long the current world has stood.
Settings
Which map does Offline Multiplayer Simulation run?
The map on Offline Multiplayer Simulation is procedural, made by the game.
What are the rules and settings on Offline Multiplayer Simulation?
No gather rate appears in the name of Offline Multiplayer Simulation. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Offline Multiplayer Simulation run?
On Windows, Offline Multiplayer Simulation runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam updates it for you.
Is Offline Multiplayer Simulation online, and how reliable is it?
We last saw Offline Multiplayer Simulation 29 days ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 26 September 2026.
Where is Offline Multiplayer Simulation located?
Nothing published by Offline Multiplayer Simulation states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 45.159.236.8:28015 is where it lives.
Getting in
How do I join Offline Multiplayer Simulation?
Either enter client.connect 45.159.236.8:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.