Servidor Local de Mods
Offline 45.161.178.220:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Servidor Local de Mods rank against other Rust servers?
Over the past week it ranks #14,849 for player hours, which puts Servidor Local de Mods in the top 67% of all ranked servers.
How busy is Servidor Local de Mods?
We have no live count for Servidor Local de Mods right now. It was last seen 3 days 8 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.
Tags
What do the server tags on Servidor Local de Mods mean?
These are the tags Servidor Local de Mods publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Servidor Local de Mods?
On Rust Population, Servidor Local de Mods is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Servidor Local de Mods?
Too few wipes are on record for Servidor Local de Mods to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 14 days 6 hours ago, that is how long the current world has stood.
Settings
Which map does Servidor Local de Mods run?
The map on Servidor Local de Mods is procedural, made by the game.
What are the rules and settings on Servidor Local de Mods?
The name tells you nothing about gather rates: Servidor Local de Mods states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does Servidor Local de Mods run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Servidor Local de Mods. Steam updates your game automatically, but you need the same protocol to join.
Is Servidor Local de Mods online, and how reliable is it?
Currently offline, Servidor Local de Mods was last seen 3 days 8 hours ago. It was up 0% of the time over the last 3 full days, 0 out of 72 hours. On 24 October 2026, Rust Population saw it for the first time.
Where is Servidor Local de Mods located?
A region is not published by Servidor Local de Mods. Rust Population does not look up where the machine stands; it shows where the server says it is. 45.161.178.220:28015 is where it lives.
Getting in
How do I join Servidor Local de Mods?
Either enter client.connect 45.161.178.220:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.