Servidor Local de Mods
Offline 45.161.178.25:28015 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:42 UTC FW27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Servidor Local de Mods rank against other Rust servers?
By player hours over the last seven days, Servidor Local de Mods places at #15,825, within the top 72% of ranked servers.
How busy is Servidor Local de Mods?
Servidor Local de Mods is offline at this count; we last saw it 19 days 16 hours ago.
Lists and tags
What do the server tags on Servidor Local de Mods mean?
The game's server browser reads the tags Servidor Local de Mods publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Servidor Local de Mods?
On Rust Population, Servidor Local de Mods is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Servidor Local de Mods?
The busiest point of its recent wipes averaged 1 players. Peak came 2 hours into the latest wipe.
What is the wipe schedule on Servidor Local de Mods?
Servidor Local de Mods wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 27 days 12 hours ago the current world was made.
Settings
Which map does Servidor Local de Mods run?
Servidor Local de Mods uses a map the game generates: procedural.
What are the rules and settings on Servidor Local de Mods?
The name tells you nothing about gather rates: Servidor Local de Mods states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does Servidor Local de Mods run?
On Windows, Servidor Local de Mods runs Rust network protocol 2634 and build 167398. Your game needs the same protocol to join; Steam takes care of updating it.
Is Servidor Local de Mods online, and how reliable is it?
Offline at the moment, Servidor Local de Mods was last seen 19 days 16 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 28 September 2026, Rust Population saw it for the first time.
Where is Servidor Local de Mods located?
Nothing published by Servidor Local de Mods states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 45.161.178.25:28015.
How to join
How do I join Servidor Local de Mods?
Either enter client.connect 45.161.178.25:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.