Rust PopulationField survey · Rust servers
Observing 52,726 players 11,669 servers 3,296 with someone on 84 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,415habitat unknownfirst seen 16 Sep 2026

SpyExpeditions Development Server

Offline 45.175.115.201:28015 checked 40d ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,415
no region published
Last wipe
54d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does SpyExpeditions Development Server rank against other Rust servers?

The last seven days of player hours place SpyExpeditions Development Server at #15,415, within the top – of all ranked servers.

How busy is SpyExpeditions Development Server?

At this count SpyExpeditions Development Server is offline, with its last sighting 40 days 3 hours ago.

Lists and tags

What do the server tags on SpyExpeditions Development Server mean?

These are the tags SpyExpeditions Development Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs162929 (Build): Game build: 162929; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include SpyExpeditions Development Server?

These Rust Population lists include SpyExpeditions Development Server: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on SpyExpeditions Development Server?

The record holds too few of SpyExpeditions Development Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 54 days 12 hours ago the current world was made.

Map and rules

Which map does SpyExpeditions Development Server run?

The map on SpyExpeditions Development Server is procedural, made by the game.

What are the rules and settings on SpyExpeditions Development Server?

The name tells you nothing about gather rates: SpyExpeditions Development Server states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does SpyExpeditions Development Server run?

Rust network protocol 2633 and build 162929 on Windows is what SpyExpeditions Development Server uses. Steam updates your game automatically, but you need the same protocol to join.

Is SpyExpeditions Development Server online, and how reliable is it?

We last saw SpyExpeditions Development Server 40 days 3 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 16 September 2026, Rust Population saw it for the first time.

Where is SpyExpeditions Development Server located?

Nothing published by SpyExpeditions Development Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 45.175.115.201:28015 is where it lives.

How to join

How do I join SpyExpeditions Development Server?

Open the console with F1 in Rust and enter client.connect 45.175.115.201:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs162929
Build Game build: 162929.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.