TestServer
Offline 45.178.1.154:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 15:56 UTC5d ago | 1 | – | running | 1 |
| Sun 18 Oct, 20:34 UTC9d ago | 1 | held half | 4.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TestServer rank against other Rust servers?
By player hours over the last seven days, TestServer places at #6,567, within the top 29% of ranked servers.
How busy is TestServer?
TestServer is offline at this count; we last saw it 3 days 18 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Tags
What do the server tags on TestServer mean?
What the game's server browser reads from TestServer is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include TestServer?
On Rust Population, TestServer is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe notes
What does wipe day look like on TestServer?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 26 hours into the latest wipe. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on TestServer?
The record holds too few of TestServer's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 5 days 2 hours ago.
Map and rules
Which map does TestServer run?
The map on TestServer is procedural, made by the game.
What are the rules and settings on TestServer?
The name tells you nothing about gather rates: TestServer states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does TestServer run?
Rust network protocol 2635 and build 168909 on Windows is what TestServer uses. The protocol must match for you to join, and Steam updates it for you.
Is TestServer online, and how reliable is it?
Offline at the moment, TestServer was last seen 3 days 18 hours ago. Over the last 7 full days, 21 of 168 hours were online, or 12%. The first sighting by Rust Population was on 12 October 2026.
Where is TestServer located?
No region is published by TestServer. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 45.178.1.154:28015.
Getting in
How do I join TestServer?
Open the console with F1 in Rust and enter client.connect 45.178.1.154:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.